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Technology is as good as the people behind it. We live to support your creative works by providing you with an easy to use and customizable Reward Video Ad Platform that monetizes worldwide; 1st, 2nd and 3rd tier markets included.

Our team draws 50+ years of experience from Technology, Gaming, Advertisement and Online Marketplace sectors. AppLixir Team

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Robel Alemu Fav Mantra -"There should be a way"

Robel is the founder / responsible for Overall Product and Business developments efforts at AppLixir

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Sky Kruse Fav Mantra -"knock on wood"

Sky is the architect behind AppLixir Video Ad Network. He oversees Technology and product development, make sure the codes talk.

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Dean Kimball Fav Mantra -"Hiya"

Dean runs the Product and Techology Development aspects at AppLixir. He thrives on solving hard platform related problems

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Oleksandr Kompanets Fav Manatara-"Reiterate"

Oleksandr is the Business Developer and Manages GAME DEV, the largest linkedin group for Game Developers. He works on Game Design and Monetization for Big and Small Games.

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Jackie Chen Fav Manatara-"Any Updates?"

Jackie handles business relationships with Asian game developers. He constant ly markets AppLixir in major game events in Asia.

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Hiruy Shita Fav Manatara-"It can be done"

Responsible for anything backend, Hiruy oversees everything database related, an alytics and reporting works here at AppLixir.

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Alexandr Glagoliev Fav Manatara-"This book..."

Alex manages our mobile development team – both iOS and Android. He is fun to work with and best of all, meets deadlines.

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Poojan Shrestha Fav Manatara-"This book..."

Alex manages our mobile development team – both iOS and Android. He is fun to work with and best of all, meets deadlines.

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Husam Al-Kailani Fav Manatara-"Any Updates?"

Husam supports Game App community outreach at AppLixir. He is also responsible for client development in Middle East and Asian markets.

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Vishal Radhakrishnan Fav Manatara-"This book..."

Vishal has managed Zynga's FarmVille monetization and other portfolio games on Facebook, iOS and Android. He is responsible for Game Monetization strategies and tools.

What 30 Minutes means for Game Developers? 2017-10-29 Clients

This week, am going to talk about the 3 games that have implemented AppLixir Reward Video Ads in the past week. Average integration time was 30 minutes. Mahjong Magic Island Mahjong Magic Island (MMI) is one of the many games Rainbow...

Why You Should Use Reward Video Ad 2017-10-19 Monetization

That’s how much Reward Video Ads spending has increased since last year. This is according a recent report by Smaato which analyzed 1.5 trillion Ad Impressions in the Second quarter of 2017.   At last, it feels like the Ad market has...

Reward Icons - What Works and What Doesn't? 2017-10-10 Monetization

After few years in Startup, you start to realize that it’s the small baby steps that, collectively, will have an impact on your long-term success. Same is true of game design and monetization space. Small reiterations on coloring, placement etc,...

The “S+S+S” Gift inside our “New SDK” 2017-09-29 Product

AppLixir Version 2, simply put, is our "Gift to the Game Developer World" who want to use Reward Video Ads to monetize Facebook, iOS or Android Apps. We have spent countless hours and months developing the simplest, and yet the most capable, reward...

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